SVGs can now be used as assets for iOS, iPadOS, macOS, and watchOS apps. The most exciting part of this new feature is that there’s not much to say — it’s full SVG support, and it just works.
Xcode 12 is required, but deployment targets of iOS 13, iPadOS 13, macOS 10.15 or later are supported.
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Unlike PDF assets, SVGs seem to always be bundled in their native format and rendered at runtime. As a result, many apps will be able to save a lot of space by moving appropriate assets over to SVGs.
Previously: